![]() ![]() ![]() More recently, we’ve seen games such as Gigantic working to be more of a third-person shooter with MOBA elements, taking the action aspects one step further. Other attempts such as Super Monday Night Combat weren’t as well received or as resilient in the market and have largely dropped off while SMITE holds steadfast. Battleborn made the switch to first person, but Overwatch and Paladins took that switch further and kickstarted the concept of the MOSA.įor some time, SMITE has held the niche of being a more action-oriented MOBA, with its over the shoulder camera system and heavy skillshot usage. Battlerite condensed the action into a focused arena-like experience. Heroes of the Storm did away with many of the core elements of the genre and rebuilt it to focus on map objectives. It’s only more recently that we’re starting to see variety in those established ideas. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |